The twelve principles of animation are:
1. Squash and Stretch- when animations are squashed or stretched to give a more life-like appeal to the cartoon.
There seems to be a good use of squash and stretch in this cartoon.
2. Anticipation- when you move an animation ahead of time or backwards to anticipate a new movement
I think that anticipation was definitely used in this animation.
3. Staging- the clear presentation of an idea for the cartoon sequence, a part of the sequence
I can tell this was carefully planned out.
4. Straight Ahead and Pose to Pose- Straight ahead is when you go through an entire sequence with new poses and allows for more creative expression, pose to pose is where there is clarity because the scene is planned out
Oktapodi looked more like Pose to Pose
5. Follow through and Overlapping action- This is when weight and parts of the character still move even after the character has stopped.
There is use of this in the animation.
6. Slow in Slow out- this is about timing the animation so that there are different points where extremes are present and other points where time is slower
Towards the middle to the end there is a faster pace.
7. Arcs- guides for characters along paths
I'm not sure if this was used or not.
8. Secondary Action- the next pose or action in a sequence
9. Timing- the pace and movements that portray different spacial and time elements
10. Exaggeration- when a character is portrayed with traits that go beyond the ordinary
11. solid drawing- the Disney animation process where each picture was individually drawn and colored
12. Appeal- what level of interest your audience will have, and what will capture people's attention
This would probably appeal to a younger audience.
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